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Posted by Stinger Mod news: ShockWave 0.96 July Media update 5th July 2009
Hello ShockWave fans,

It's full steam ahead now as we edge closer to the release of the new version. To ease the time between waiting, today we are take the wraps off of one of the new units and and an upgrade that we are sure you're going to have a blast - or dare I say many blasts? - with.

Time to put on your lead underwear. Fresh off the production line and first up is the new Tactical Nuclear Missile upgrade for General Tao's Overlord.


This upgrade was developed in response to a case our Balance Team put forward regarding the lack of customisation for Tao's Overlord. The Tactical Nuclear Missile upgrade will equip the Nuclear Overlord with a sensor array and two large missile hatches on its back. This new M.A.D. weapon will allow the Overlord to spread deadly levels of radiation across considerable distances, while the array will assist the Overlord in the detection of hidden enemies.

Click the following images for a larger view of the media renders.







Next up is the GLA Demo General's long-awaited Toxin Tractor replacement, the Camel shrapnel launcher. Paradoxically named, this new unit is not as innocuous as its name suggests, and is not one to be mocked or trifled with. Like its predecessor the Camel will have a specialised role in the General's arsenal. Field tests show the unit to be competent at dispatching infantry out in the open and in garrisons with relatively no resistance.



As always we are as excited about the prospect of getting all of the new content into your hands as you are and remain committed to delivering a quality product. With that said, that just about wraps up this update. We hope you enjoyed it.

Till next time, General. ;)
Posted by Stinger Mod news: ShockWave 0.96 June Media update 7th June 2009
Hello ShockWave fans,

The wait is almost over, and to ease the time in between we are taking the wraps off of two new model improvements you can expect to see in the forthcoming release. So without further ado we present to you the new F-22 Raptor which will be replacing the EA model used by the base USA faction, Laser and Superweapon Generals.



The new Raptor model boasts many refinements that bring it closer to its real life counterpart, such as a larger cockpit area and undulating sections of the body. Statswise we have decreased the build time on the Raptor to address redundancy and make it a more viable option in online games so we expect you will be seeing a lot more of them in the future.

Next up we have the new Nuke Cannon model, exclusive to General Tao.



This new model packs a much larger variant of the original cannon and features several nuances in the cabin area and rear sections. Most notable is that the General's version uses two extra supporting weights to hold the vehicle in place before it fires. The additional weights further reduce shake and ensure the Nuke Cannon can deliver its payload with even deadlier accuracy, and an even larger blast.

So that's it for this update, folks - we hope you liked it. We can assure the wait for 0.96 will be worth it so stay tuned as we have more news and updates for you right around the corner. ;)

Stinger, out.
Posted by Stinger Mod news: Spooky ShockWave October update 31st October 2008
*Incoming transmission... please stand by*

Comrades,

Today we have a special treat for you - no tricks, we promise. Work on the new release continues and we are making steady progress.

Behold the latest fruit of ShockWave Red Army labour:



USA Enforcer Tank

The new Enforcer Tank is the ultimate example of US technology. After many failed prototypes and countless years of research a battle ready model of the Philadelphia warp drive was fitted into the tank. This allows it to reach up to a certain amount of distance in an instant. May the threat be close or far, Alexander now attacks her enemies swiftly and without warning. Enemy generals have tried to study and learn from this new threat but so far none of them were destroyed one in combat for them to inspect.
It is unknown at this time of the maximum range this tank can ‘teleport’ itself or how often it can repeat the process. The Enforcer left the public astonished. Scientists claim it would not be possible for the tank’s crew to survive under warp conditions, especially after repeated warps, claiming the crew would eventually be completely wiped out. They also challenge the fact of how the tank can maintain its structural integrity. Many are calling the tank a hoax.
Even if warp technology was discovered it would be a extremely unstable, meaning the tank under many circumstances would simply disappear and never return again. As more and more of these tanks are built out of Alexander’s War Factories and show astounding results from battles around the globe, more people are proven wrong. By the time Alexander’s enemies fear her, it will be too late.

-Lore by Overdose.

You can view a demonstration video of the new enforcer here.

Stinger, out.

*Static*
Posted by Stinger Mod news: ShockWave 0.952 October update 13th October 2008
*Static*

Are you picking this up?

Da comrades,

Radio silence is broken at last. It has been a few months since the last transmission, but I bring you good news that the war effort in the west goes well. Reinforcements have arrived and the Red ShockWave Army will soon rise again and march on till the End of Days. Work on the 0.952 patch goes on behind the scenes. This patch will upgrade your combat software with new units, sound effects, maps, voices, model refinements, and further improve the balance between the 15 factions. Some minor adjustments have been made to popular existing 1 vs 1 and 2 vs 2 maps to improve online play.

Today we have prepared for you a special treat. To ease the pain of waiting we are taking the wraps off the Tank General's new Advanced ECM Tank model.



Advanced ECM Tank

Born out of necessity, this support vehicle was the perfect answer against enemies of the PLA that like to exploit the Tank General's fatal weaknesses: speed and an answer to ranged weapons. Its presence is feared and loathed by enemy generals on the battlefield. The Advanced ECM Tank, aptly named 'The Harpoon' by Kwai's tank crews, can paralyze the largest of threats in seconds, allowing his armor to roll up and finish the job unchallenged.

-Lore by Overdose.

The SWR Team hopes that you enjoyed this media update. There are more good things on the horizon that we are bursting at the seams to talk about. I am excited at the prospect the future holds. Till next time, comrades.

Posted by The Hunter Mod news: Chinese Transports 26th May 2008
Ahoy ShockWave fans,

Today we got a small media update for you displaying 2 new vissuals for the next release.

First of the new troop crawler for General Kwai:


General Kwai has reviewed his tactics recently.
After days of exercises, he came up with a new design to replace the standard Chinese Troop Crawler.
These new transports proved to have a speed advantage over the old ones.
With the removal of non important parts, this Crawler also became much cheaper to produce but also lost some durability.
With efforts to reduce weight, transportation has been reduced to six troops.
Speedy and efficient, these transports can quickly support Kwai's tank columns.


Second is the new Bullfrog Transport availible for all Chinese factions present in the game


China recently has employed again an old trasport that had been retired.
The Bullfrog is now used as a recon vehicle and light troop transport.
Enemy generals have been trying to adapt to this new threat but China so far has been very cunning in it's use.
The sighting of a Bullfrog can be very terrifying as they announce China is now aware of one's presence.


That will be all for today see you in the next update :)
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